![]() Now I am become death, the destroyer of worlds. Tired of enemies being garbage all the time? Looking for a late-game challenge? With this mod enemy stats will increase every day. Reduces Flaregun reload delay to 0.5 seconds. Pre configured version of the enemy stat changer mod Never wait until you sleep again! (Its just sleeping pills what could go wrong)Īdjust every statistic from enemys and make them fit your desire! Save your changes to up to three different slots and load them at any time. deine Staerke :)Īdds double the enemies to your world for a much greater challenge! Like your strength :) Es macht den Hintergrund fuer die Uebersetzungen transparent und man sieht die Werte dahinter, wie z.B. It makes the white labels transparent, not brilliant but at least you can see the text behind it. This is only useful when you have two monitors and play the game on windowed mode. It lets you set the spawn rates for the different types of enemies on the surface.ĭisplays more details in mid to long range distances.įaction system for the different types of enemies.īlocks attacking when the game is out of focus and you focus it again with a left click. Join in invisible, be unkick/unbannable, destroy all trees and buildings with single key presses, kill all survivors from everywhere, teleport everywhere, be god. ![]() Features everything that every griefer ever wanted. The latest Release can be found here /john-dederer/ You can lookup for recipes and create blueprints to combine your items several times if oyu have the resources. Reduces flintlock reload delay to 0.1 seconds. Tired of pressing SPACE bar when joining a new game or hosting your own? This mod does that automatically for you.Īdd items to your inventory, original Inventory Mod created by JeffWienen, alphabetical sorting and categories added by Hermano Places logs from ziplines automatically into log holders Quickinteract / Reverse rotate / Build everywhere / Custom blueprint color / No anchorpoint limit / Infinite zipline If you wish to avoid griefers, place your game on private with friend only invites. Even though dedicated servers list VAC, it does not stop people who use mods from entering your game. The developers have no system in place to prevent people using mods in multiplayer games. Griefing has become an accepted part of The Forest at this time. There has been events long ago that caused peoples saves to become corrupted, though such an event was over two years ago. I only play private games myself, but I can see it causing major issues for the game if they don't allow hosts to disable it on public servers. Right now trying to host a cheat free public game would be pointless. Updates to the game will cause issues with mods. Just change it to allow hosts to choose if ModAPI features are enabled or not.
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